Warlock: Pact of the Giants

Some Warlocks seek to embody the Giants, or seek to control the ancient type of magic they may wield. Either way, these warlocks decided to make pacts with these beings to channel their very essence, becoming giant-like in their own ways.

This subclass is designed for all settings.

Pact of the Giants Magic

The Giant lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you based on the Giant you have made a pact with.

Warlock Level Giants Spells Hill Giant Spells Stone Giant Spells Frost Giant Spells Fire Giant Spells Cloud Giant Spells Storm Giant Spells
1st Earth Tremor Goodberry Fog Cloud Frost Fingers Searing Smite Feather Fall Detect Magic
3rd Enlarge/Reduce Enhance Ability Silence Rime's Binding Ice Heat Metal Air Bubble Skywrite
5th Elemental Weapon Create Food and Water Erupting Earth Sleet Storm Fireball Stinking Cloud Lightning Bolt
7th Freedom of Movement Giant Insect Stone Shape Ice Storm Fire Shield Greater Invisibility Staggering Smite
9th Bigby's Hand Contagion Wall of Stone Cone of Cold Flame Strike Steel Wind Strike Destructive Wave

One with the Giants

You have made a pact with a giant, able to channel the ancient magic they wield. Choose the Giant type you have made a pact with. This gives you certain benefits:

You can also speak, read, and write Giant.

Giant’s Stature

Starting at 6th level, you become tougher, much like the giants themselves. Your hit point maximum increases by 6, and it increases by 1 again whenever you gain a level in this class.

Additionally, you gain an additional feature based on the giant type you have selected as your patron:

Strike of the Giants

Starting at 10th level, you gain the ability to make attacks with the power of the giants. You gain one of the features based on the giant type you have selected as your patron:

You may make these attacks a number of times equal to your Proficiency Bonus per day.

Giant’s Size

Starting at 14th level, you can grow to be larger, mimicking the giants. As an action, you can increase your size to Large, along with anything you are wearing or carrying for 1 hour. If there isn’t enough room for you to increase your size, your size doesn’t change. While large, you gain advantage on Strength Checks and Saving Throws and Intimidation checks, your reach increases by 5 feet.

You can reduce your size back to medium at any time during the duration, ending the effect.

You can do this once per short rest.